|Boss Hidden Traits||Grounded|
240% Dark MATK damage & Shade for 3 turns to nearest enemy. *ATK converted to MATK damage *Shade effect applies only to Aesir
Dark ATK 3 times & Shadowbound, Pitchain, Dark Wound for 3 turns to all heroes in the connect battle. Frenzy to self.
*Shadowbound, Pitchain applies to Aesir, Elves, Jotun
*Dark Wound applies to all races
Abyss Boost (Chaos) to allies
Abyss Boost (Chaos): Affected heroes gain additional damage, damage reduction, and skill gauge, ramping up every 3 turns and gain a Powerful Dark Counterattack when taking any damage other than Light and Non-Elementals. When counterattacking, apply Abyss Chaos to the attacker for 3 turns and gain 5 stacks of Abyss Boost. Abyss boost stacks up to 5 times maximum.
|Boss's Attack Element||Dark|
|Effective Elements Against Boss||Light|
|Effects to look out for||Shadowbound, Pitchain, Dark Wound, Abyss Boost (Chaos), Ignore Counterattack, Cover, ATK Shield, ATK Debuff, MATK Debuff|
|Heaviest Damage to||Nearest Row|
|Targeted Races||Aesir, Human, Elf, Jotun|
Resists are on a scale from 0 to 200.
100 indicates that the hero does not take increased or decreased damage from an element.
Greater than 100 values indicates that hero takes less damage from an element.
Less than 100 values indicates that the hero takes more damage from an element.