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An Ancient Adversary ECB (1*- 9*)

Around 6/18/22

 

Drops: Tome of Infinite Knowledge, Sinir and Nyt High Holy Rings

Magic Borr, 2 Ranged Aqua Force Crystals and 2 Ranged Holy Magic Crystals

 

Borr

Action Skill:

Light Ring and Frenzy x 3 turns to self

All enemies Light MATK, MDEF 50% down and Reckoning x 3 turns (Reckoning applies to Aesir, Human, Dwarf and Beast)

Front enemy row Light MATK, Holychain x 3 turns (Applies to Aesir, Human, Dwarf and Beast)

Back enemy row Light MATK, Holychain x 3 turns (Applies to Aesir, Human, Dwarf and Beast)

Auto Skill:

All player parties Light MATK 10 times, Holychain x 10 turns and High Holy Field (Applies to Aesir, Human, Dwarf and Beast)

 

Aqua Crystals

Auto Skill:

3 back enemies Water ATK

All allies Quick and Frenzy x 2 turns

 

Holy Crystals

Auto Skill:

All enemies All Stats excluding HP 30% down and Slow x 2 turns

All allies Stat Debuffs Nullified x 2 turns

 

Shall We Dance? RCB (1*- 9*)

Around 6/24/22

 

RCB Reward: Pulverizing Greatbow

Drops: Sinir and Nyt High Aqua Rings

Melee Lupus, 2 Magic Aqua Magic Crystals and 2 Ranged Aqua Force Crystals

 

Lupus

Action Skill:

Front enemy, 2 front enemies, 3 front enemies Water ATK (Ignores Counterattacks) (20% damage up vs Airborne, 10% damage up vs Aesir)

4 front enemies Water ATK, Frostburn x 3 turns (Ignores Counterattacks) (20% damage up vs Airborne, 10% damage up vs Aesir) (Frostburn applies to Human, Elf, Therian and Beast)

Front ally row Quick x 3 turns

Auto Skill:

All playe parties Water ATK, Vortex x 10 turns, High Aqua Field and Eclipse Field (Vortex applies to human, Elf, Therian and Beast)

 

Magic Crystals

Auto Skill:

All enemies Water MATK 10 times, MATK 20% down x 3 turns

Front ally MDEF 20% up x 3 turns and Frenzy x 2 turns

 

Ranged Crystals

Auto Skill:

All enemies Water ATK 10 times, Brand x 3 turns

All allies ATK and DEF 20% up x 3 turns

 

6th Anniversary Feast ECB (1*- 9*)

Around 6/30/22

 

Drops: Blade of Raging Waters, Sinir and Nyt High Flame Rings

Ranged NY Sakeko, 2 Ranged Flame Force Crystals and 2 Ranged Flame Magic Crystals

 

Sakeko

Action Skill:

Back enemy Fire MATK (30% damage up vs Beasts)

Back enemy row Fire MATK, Fire Wound x 3 turns (30% damage up vs Beasts) (Fire Wound applies to Human, Therian, Jotun and Beast)

Auto Skill:

All player parties Fire MATK, Flamechain x 10 turns and High Flame Field (Flamechain applies to Aesir, Human, Therian, Jotun and Beast)

 

Force Crystal

Auto Skill:

3 back enemies Fire MATK, ATK and DEF 30% down x 2 turns

Front ally Buff Swipe x 2 turns

 

Magic Crystal

Auto Skill:

4 back enemies Fire MATK, MATK and MDEF 30% down x 2 turns

Front ally Quick x 2 turns

 

Underworld Gala ECB (1*- 9*)

Around 6/30/22

 

Drops: Forgotten Bottle Cap, Nyt and Sinir High Chaos Rings

Magic Hel, 2 Magic Aqua Force Crystals and 2 Ranged Aqua Force Crystals

 

Hel

Action Skill:

3 front enemies Dark MATK, ACC 10% down x 3 turns

Auto Skill:

All player parties Dark MATK 5 times, Shadowbound x 10 turns and High Chaos Field (Ignores Shields, Barriers and Counterattacks) (Shadowbound applies to Human, Dwarf, Therian, Jotun and Beast)

 

Magic Crystals

Auto Skill:

All enemies Remove Barrier and Remove Shield, Water ATK 3 times (Ignores Counterattacks)

 

Ranged Crystals

Auto Skill:

All enemies Water ATK 3 times, ATK 25% down x 2 turns (Ignores Counterattacks)

All allies MDEF 20% up x 2 turns

 

Bifrost Battle - Pillars of the Jotun (Bifrost,Special Edition!)

Around 7/5/22

 

Bifrost Reward: Hailstone Hammer

Magic Utgardar, Magic Ymir and Magic Mimir

 

Utgardar

Action Skill:

All enemies Light MATK, Paralyze and Reckoning x 3 turns (Applies to Human, Elf, Dwarf, Jotun and Beast)

Limit Burst:

All player parties ATK/MATK Average 10 times, Stop x 10 turns (Ignores Shields and Barriers) (Applies to Dwarf, Jotun and Beast)

All allies Frenzy and Stoneskin x 5 turns

 

Ymir

Action Skill:

All enemies Dark MATK (Ignores Shields)

Limit Burst:

All player parties ATK/MATK Average 10 times, Stop x 10 turns (Ignores Shields and Barriers) (Applies to Dwarf, Jotun and Beast)

All allies Frenzy and Stoneskin x 5 turns

 

Mimir

Action Skill:

Front enemy Remove Shield, Earth MATK

Limit Burst:

All player parties ATK/MATK Average 10 times, Stop x 10 turns (Ignores Shields and Barriers) (Applies to Dwarf, Jotun and Beast)

All allies Frenzy and Stoneskin x 5 turns

 

Celestial Escort ECB (1*- 9*)

Around 7/7/22

 

Drops: Scorching Sniper Rifle, Nyt and Sinir High Leaf Field

Magic Laufey, 2 Magic Flame Magic Crystals and 2 Ranged Flame magic Crystals

 

Laufey

Action Skill:

3 enemies highest MATK Skill Gauge 20% down

All enemies Earth MATK, Erode 20% and Stonechain x 3 turns (Ignores Shields) (Applies to Elf, Dwarf, Jotun and Beast)

Front enemy Earth MATK, ATK and MATK 30% down x 3 turns (Ignores Shields)

All allies FrenzyEarth Element Damage 30% up and Status Ailment Resistance 50% up x 3 turns

Auto Skill:

All player parties Earth MATK, Stonechain x 10 turns and High Leaf Field (Stonechain applies to Aesir,Elf, Dwarf, Jotun and Beast)

 

Magic Crystals

Auto Skill:

2 front enemies Fire MATK

All allies Stoneskin and MDEF 50% up x 2 turns

 

Ranged Crystals

Auto Skill:

4 back enemies Fire MATK, MDEF 50% down x 2 turns

All allies Sureshot x 2 turns

 

 

Hero Contest <Battle of Women> (1*- 9*)

Around 7/21/22

 

Drops: Sword Princess' Band, Sword Princess Box, Sinir and Nyt High Leaf Rings

Melee Ais, Magic Haruhime and Ranged Ryu Lion

 

Ais

Action Skill:

Earth Ring, Frenzy, Quick, Stat Debuffs Nullified, Sureshot x 3 turns and Skill Gauge 10% up to self

Front enemy Earth ATK, Windchain and Earth Element Resistance 20% down x 3 turns (Damages scales with own MATK, 50% damage up vs Beasts) (Windchain applies to Dwarf, Jotun and Beast)

3 front enemies Earth MATK, DEF 20% down x 3 turns (Damages scales with own MATK, 50% damage up vs Beasts)

All enemies Earth MATK, DEF 30% down x 3 turns (Damages scales with own MATK, 50% damage up vs Beasts)

Auto Skill:

All player parties Earth ATK, Stonechain x 10 turns and High Leaf Field (Stonechain applies to Dwarf, Jotun and Beast)

 

Haruhime

Action Skill:

Front ally Skill Gauge 30% up, All Stats excluding HP 30% up, Quick, Sureshot, Frenzy, Stoneskin, Shadow Clone, Buff Swipe, Berserk, Divine Healing, Celestial Favor and Stack Up x 4 turns

Auto Skill:

3 random enemies MATK

All allies Resuscitation x 2 turns

Stoneskin x 2 turns to self

 

Ryu Lion

Action Skill:

All enemies Earth MATK 10 times, MDEF and DEF 15% down x 4 turns, Slow and Earth Wound x 3 turns, Skill Gauge 20% down (Ignores Counterattacks) (Damage scales with own SPD, 50% damage up vs Airborne) (Slow and Earth Wound applies to Dwarf, Jotun and Beast)

3 back enemies Earth MATK, MDEF and DEF 10% down x 4 turns (Ignores Counterattacks) (Damage scales with own SPD, 50% damage up vs Airborne)

Front enemy Earth MATK (Ignores Counterattacks) (Damage scales with own SPD, 50% damage up vs Airborne)

Auto Skill:

All enemies Earth Element Resistance 30% down x 2 turns, Earth MATK

 

Circle of Rivalry Ex <Ais>

Around 7/21/22

 

Drops: Sword Princess's Great Sword, Red Labyrinth Rune, Red Labyrinth Rune Shard and Odd Chest

Melee Awakened Ais, 2 Magic Leaf Magic Crystals and 2 Ranged Leaf Force Crystals

 

Ais

Action Skill:

Earth Ring, Frenzy, Quick, Stat Debuffs Nullified, Sureshot x 3 turns and Skill Gauge 10% up to self

Front enemy Earth ATK, Windchain and Earth Element Resistance 20% down x 3 turns (Damages scales with own MATK, 50% damage up vs Beasts) (Windchain applies to Dwarf, Jotun and Beast)

3 front enemies Earth MATK, DEF 20% down x 3 turns (Damages scales with own MATK, 50% damage up vs Beasts)

All enemies Earth MATK, DEF 30% down x 3 turns (Damages scales with own MATK, 50% damage up vs Beasts)

Auto Skill:

All player parties Earth ATK, Stonechain x 10 turns (Applies to Elf, Dwarf, Therian, Jotun and Beast)

Passive Skill:

All enemies Special Field (Constant)

 

Magic Crystal

Auto Skill:

1st HP Gauge:

All enemies Earth MATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

Front ally DEF and MDEF 30% up x 3 turns

2nd and 3rd HP Gauge:

All enemies Earth MATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

All allies DEF and MDEF 30% up x 3 turns

 

Ranged Crystal

Auto Skill:

1st and 2nd HP Gauge:

3 enemies highest ATK Earth ATK, ATK and MATK 30% down x 3 turns, Skill Gauge 10% down

4 back allies Stoneskin and Frenzy x 3 turns

3rd HP Gauge:

All enemies Earth ATK, ATK and MATK 30% down x 3 turns, Skill Gauge 10% down

All allies Stoneskin and Frenzy x 3 turns

 

Circle of Rivalry Ex <Ryu>

Around 7/21/22

 

Drops: Gale Bow, Blue Labyrinth Rune, Red Labyrinth Rune Shard and Odd Chest

Ranged Awakened Ryu, 2 Ranged Leaf Force Crystals and 2 Ranged Leaf Magic Crystals

 

Ryu

Action Skill:

All enemies Earth MATK 10 times, MDEF and DEF 15% down x 4 turns, Slow and Earth Wound x 3 turns, Skill Gauge 20% down (Ignores Counterattacks) (Damage scales with own SPD, 50% damage up vs Airborne) (Slow and Earth Wound applies to Dwarf, Jotun and Beast)

3 back enemies Earth MATK, MDEF and DEF 10% down x 4 turns (Ignores Counterattacks) (Damage scales with own SPD, 50% damage up vs Airborne)

Front enemy Earth MATK (Ignores Counterattacks) (Damage scales with own SPD, 50% damage up vs Airborne)

Auto Skill:

All player parties Earth ATK, Stonechain and Stat Buffs Nullified x 10 turns (Stonechain applies to Elf, Dwarf, Therian, Jotun and Beast)

Passive Skill:

All enemies Special Field (Constant)

 

Force Crystal

Auto Skill:

1st HP Gauge:

All enemies Earth ATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

Front ally DEF and MDEF 30% up x 3 turns

2nd and 3rd HP Gauge:

All enemies Earth ATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

All allies DEF and MDEF 30% up x 3 turns

 

Magic Crystal

Auto Skill:

1st and 2nd HP Gauge:

3 enemies highest MATK Earth MATK, Windchain x2 turns, MATK 30% down x 3 turns, Skill Gauge 10% down

4 back allies Stoneskin and Frenzy x 3 turns

3rd HP Gauge:

All enemies Earth MATK, Windchain x2 turns, MATK 30% down x 3 turns, Skill Gauge 10% down

All allies Stoneskin and Frenzy x 3 turns

 

Circle of Rivalry Ex <Haruhime>

Around 7/21/22

 

Drops: Renard Staff, Red Labyrinth Rune, Blue Labyrinth Rune Shard and Odd Chest

Magic Awakened Haruhime, 2 Magic Leaf Magic Crystals and 2 Ranged Leaf Force Crystals

 

Haruhime

Action Skill:

Front ally Skill Gauge 30% up, All Stats excluding HP 30% up, Quick, Sureshot, Frenzy, Stoneskin, Shadow Clone, Buff Swipe, Berserk, Divine Healing, Celestial Favor and Stack Up x 4 turns

Auto Skill:

All player parties Light MATK, Holychain x 10 turns, Lost Field and Poison 2 times x 3 turns (Holychain applies to Elf, Dwarf, Therian, Jotun and Beast) (Lost Field affects all gear)

Passive Skill:

All enemies Special Field (Constant)

 

Magic Crystal

Auto Skill:

1st HP Gauge:

All enemies Earth MATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

Front ally DEF and MDEF 30% up x 3 turns

2nd and 3rd HP Gauge:

All enemies Earth MATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

All allies DEF and MDEF 30% up x 3 turns

 

Ranged Crystal

Auto Skill:

1st and 2nd HP Gauge:

Front enemy Earth ATK, Exhaust x 2 turns

4 back allies ATK and MATK 50% up x 3 turns

All allies DEF and MDEF 50% up x 3 turns

3rd HP Gauge:

All enemies Earth ATK, Exhaust x 2 turns

4 back allies ATK and MATK 50% up x 3 turns

All allies DEF and MDEF 50% up x 3 turns

 

Circle of Rivalry Ex <Hestia>

Around 7/21/22

 

Drops: Goddess's Staff, Blue Labyrinth Rune, Red Labyrinth Rune Shard and Odd Chest

Ranged Awakened Hestia, 2 Ranged Leaf Force Crystals and 2 Ranged Chaos Magic Crystals

 

Hestia

Action Skill:

All allies excluding self Skill Gauge 20% up, All Stats excluding HP 30% up x 5 turns, All Status Ailment Resistance 50% up, Quick, Frenzy, 50% damage up against Beast x 3 turns

Auto Skill:

All player parties Fire MATK, Flamechain and Stat Buffs Nullified x 10 turns (Flamechain applies to Aesir, Elf, Dwarf, Jotun and Beast)

Passive Skill:

All enemies Special Field (Constant)

 

Force Crystal

Auto Skill:

1st HP Gauge:

All enemies Earth MATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

Front ally DEF and MDEF 30% up x 3 turns

2nd and 3rd HP Gauge:

All enemies Earth MATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

All allies DEF and MDEF 30% up x 3 turns

 

Magic Crystal

Auto Skill:

1st and 2nd HP Gauge:

Front enemy Dark MATK, Blind, Corrupt and Exhaust x 3 turns, Skill Gauge 10% down

All allies 90% ATK/MATK Shield x 3 turns

3rd HP Gauge:

All enemies Dark MATK, Blind, Corrupt and Exhaust x 3 turns, Skill Gauge 10% down

All allies 90% ATK/MATK Shield x 3 turns

 

Circle of Rivalry Ex <Bell>

Around 7/21/22

 

Drops: Beginner Adventurer's Blaster, Blue Labyrinth Rune, Red Labyrinth Rune Shard and Odd Chest (No idea of which it is, sorry :/)

Melee Awakened Bell, 2 Aqua Magic Crystals and 2 Aqua Force Crystals (I didn't have a picture of the rows of the crystals, probably magic ranged)

 

Bell

Action Skill:

All enemies Fire ATK, DEF and MDEF 20% down x 3 turns

Front enemy Fire MATK, Flamechain x 3 turns (ATK converted to MATK) (Applies to Dwarf, Therian, Jotun and Beast)

Auto Skill:

All player parties Fire MATK, Flamechain and Stat Buffs Nullified x 10 turns, Void Field (Flamechain applies to Aesir, Dwarf, Therian, Jotun and Beast)

Passive Skill:

All enemies Special Field (Constant)

 

Magic Crystal

Auto Skill:

1st HP Gauge:

All enemies Water MATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

Front ally DEF and MDEF 30% up x 3 turns

2nd and 3rd HP Gauge:

All enemies Water MATK, Slow and Exhaust x 3 turns, Skill Gauge 10% down

All allies DEF and MDEF 30% up x 3 turns

 

Force Crystal

Auto Skill:

1st and 2nd HP Gauge:

3 front enemies Water ATK, Skill Gauge 10% downATK 30% down x 3 turns and Lost Field (Affects all gear)

Front ally Earth Element Resistance 30% up and Stoneskin x 3 turns 

3rd HP Gauge:

All enemies Water ATK, Skill Gauge 10% downATK 30% down x 3 turns and Lost Field (Affects all gear)

All allies Earth Element Resistance 30% up and Stoneskin x 3 turns 

 

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