Imperial Knight Viola

Basic Info

Initial Rarity 3☆
Type Melee
Race Human
Gender Female
Category Star Party
Hidden Traits Grounded
Damage Type ATK
Skill Element Light
Field Resistance Gravity Field
Targeting Schema All Allies, Nearest 3
Targeted Races Aesir, Human, Therian, Beast
Applied Status Effects Status Aliment resistance, Paralyze, Stoneskin

Bio

A knight belonging to the same brigade as Vesmeral. Extremely energetic in the morning, but by the time afternoon comes she can't go on without a daily nap.

Stats

BaseMax
HP 2,17145,043
ATK 2055,246
MATK 971,775
DEF 2506,721
MDEF 1574,274
SPD 1402,654
EVA 1172,938
ACC 1272,619

Resistances

Fire 130/200
Water 70/200
Earth 70/200
Light 160/200
Dark 70/200
What does this mean?Resists are on a scale from 0 to 200.
100 indicates that the hero does not take increased or decreased damage from an element.
Greater than 100 values indicates that hero takes less damage from an element.
Less than 100 values indicates that the hero takes more damage from an element.

Action Skill

Judging Gunshot
Stoneskin & status ailment resistance 50% up for 3 turns to all your heroes. 80% Light ATK damage 2 times & Paralyze for 3 turns to 3 nearest enemies. *Paralyze effect applies only to Aesir, Humans, Therians, Beasts *Ignores Barriers *Damage scales up with MDEF

Limit Burst

  • Divine Wrath

    10% of average of ATK and MATK as Light damage to all enemies 20 times. All allied heroes' DEF and MDEF up 10% for 5 turns.

Passives

Beast Killer <All> (Con.)

Target: 

All Allies

Skill Effect: 

10% Damage bonus against Beasts (Con.)
15% Damage bonus against Beasts (Con.)
20% Damage bonus against Beasts (Con.)
25% Damage bonus against Beasts (Con.)
30% Damage bonus against Beasts (Con.)
Mind Up (Con.)

Target: 

Self

Skill Effect: 

MDEF 10% up (Constant)
MDEF 15% up (Constant)
MDEF 20% up (Constant)
MDEF 25% up (Constant)
MDEF 30% up (Constant)

Artwork

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