Saitama

Basic Info

Initial Rarity 3☆
Type Melee
Race Human
Gender Male
Category One Punch Man
Hidden Traits Grounded
Damage Type ATK
Field Resistance Gravity Field
Targeting Schema Highest Stat 1
Applied Status Effects Ignore Barrier, Ignore Shield, Frenzy, Stoneskin, Sureshot

Bio

A man who attained unbeatable strength after training hard for three years. An incredible hero with the ability to defeat any enemy with one punch.

Stats

BaseMax
HP 1,73766,753
ATK 2431,801
MATK 721,365
DEF 1988,063
MDEF 1205,793
SPD 1243,294
EVA 1172,770
ACC 1203,238

Resistances

Fire 100/200
Water 100/200
Earth 100/200
Light 150/200
Dark 50/200
What does this mean?Resists are on a scale from 0 to 200.
100 indicates that the hero does not take increased or decreased damage from an element.
Greater than 100 values indicates that hero takes less damage from an element.
Less than 100 values indicates that the hero takes more damage from an element.

Action Skill

マジ殴り
Sureshot, Frenzy, Stoneskin for 3 turns to self. 1500% ATK damage to highest HP enemy. *Ignore Barriers & Shields

Limit Burst

  • Grand Strike

    40% ATK damage to all enemies 6 times. All allied heroes' ATK up 10% for 5 turns.

Passives

Skill Name Targeting Skill Effect
Mighty Power (Con.) Self Stat debuff nullified & Darmage 30% up against Jotun (Constant)
Unwavering Heart (Op./Con.) Self Status ailment resistance 100% up for 10 turns (Opener) & Unmoving - Takes no action other than action skill and limit burst, gauge gain/loss effects are ineffective, does not gain gauge from taking damage, gains gauge slowly, does not flinch & DEF, MDEF 50% up(Constant)

Artwork

Art is not available yet :(
Art is not available yet :(

Comments

About Saitama

LoyalDog's picture

   Serious Punch:

  Sureshot, Frenzy, Stoneskin for 3 turns to self.    1500% ATK damage to highest HP enemy  *Ignores Shields *Ignores Barriers 

 Limit Burst: Grand Strike

Passive at lvl5:

  Mighty Power (Con.)

Stat Debuffs Nullified & 30% damage up against Jotun to self (Constant) 

  Unwavering Heart (Con.)

Unmoving & DEF/MDEF 50% up to self (Constant)    ,  Status Ailment Resistance 100% up for 10 turns to self (Opener) 

  * Unmoving: Does not perform actions other than Action Skill and Limit Burst. Skill Gauge increases slowly and does not increase when taking damage. Gauge up/down have no effect. Actions are not cancelled when taking damage.

Advice pls.

Tjazi's picture

Has anyone some tips for using this hero outside current event ? I tried him in Raids and regular connect battles,arena is out of question.He is tanky but his skill,not boosted outside event is not good enough to wait for.So i assume after end of event,he is addiction for "collectors only " :)

No he is not,also stacking

Tjazi's picture

No he is not,also stacking speed stat is worthless.From my point of view,only usage is if you need stationary hero with good def/mdef and hp and you need light element  limit.My healer (Urd) do more dmg in Raid for example than him,waiting silently 1.20 min whole time and after that,do one hit with decent but not OP damage like in event.So maybe im missing something or i dont know :/

To keep him balanced for the

Maeven's picture

To keep him balanced for the rest of the game while keeping the one punch gimmick, the devs had to give him a 36x stat boost for collab content while giving him pretty much the worst offensive statline of any hero in the game. It's pretty disappointing, but it is what it is.

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