Agent Cherie

Basic Info

Initial Rarity 3☆
Type Melee
Race Dwarf
Gender Female
Category Star Party
Hidden Traits Grounded
Damage Type ATK
Skill Element Dark
Field Resistance Mist Field
Targeting Schema Farthest, Nearest, Self
Targeted Races Human, Elf, Beast
Applied Status Effects Dark Wound, Brand, Feint, Debuff Immune, Sureshot, Berserk

Bio

A member of Niederberry's special forces. She joined so she could support her family.

Stats

BaseMax
HP 1,84336,690
ATK 2476,123
MATK 841,868
DEF 2054,789
MDEF 1173,094
SPD 1693,284
EVA 1483,379
ACC 1573,997

Resistances

Fire 110/200
Water 100/200
Earth 50/200
Light 80/200
Dark 160/200
What does this mean?Resists are on a scale from 0 to 200.
100 indicates that the hero does not take increased or decreased damage from an element.
Greater than 100 values indicates that hero takes less damage from an element.
Less than 100 values indicates that the hero takes more damage from an element.

Action Skill

Deadly Drive
200% Dark ATK damage & Brand, Dark Wound for 3 turns to nearest enemy and farthest enemy. Feint, Stat Debuffs Nullified for 3 turns to self. *Sureshot, Berserk for 1 turn to self & 120% Dark ATK damage to nearest enemy on dodge *Brand, Dark Wound effects apply only to Humans, Elves, Beasts

Limit Burst

  • Black Hole

    40% of average of ATK and MATK as Dark damage to all enemies 5 times. All allied heroes' ATK and MATK up 10% for 5 turns.

Passives

Avoid Step <All> (Op./Con.)

Target: 

All Allies

Skill Effect: 

Feint for 5 Turns (Opener) HP 2% up (Constant)
Feint for 5 Turns (Opener) HP 4% up (Constant)
Feint for 5 Turns (Opener) HP 6% up (Constant)
Feint for 5 Turns (Opener) HP 8% up (Constant)
Feint for 5 Turns (Opener) HP 10% up (Constant)
Chaos Blood <3> (Con.)

Target: 

Allies: 3 with highest ATK

Skill Effect: 

8% damage up against Humans & Dark element damage 8% up (Constant) *Does not apply to limit burst
11% damage up against Humans & Dark element damage 11% up (Constant) *Does not apply to limit burst
14% damage up against Humans & Dark element damage 14% up (Constant) *Does not apply to limit burst
17% damage up against Humans & Dark element damage 17% up (Constant) *Does not apply to limit burst
20% damage up against Humans & Dark element damage 20% up (Constant) *Does not apply to limit burst

Artwork

Comments

Join the Conversation!

Bark! Bark! Garm would appreciate any comments you have, but Garm needs you to login or register an account first!