Awakened Nerthus

Basic Info

Initial Rarity 2☆
Type Magic
Race Aesir
Gender Female
Category Connect Boss
Hidden Traits Grounded
Damage Type MATK
Skill Element Water
Field Resistance Void Field
Targeting Schema Lowest Stat 3
Targeted Races Aesir, Human, Elf
Applied Status Effects Vortex

Stats

Pre-AwakeningPost-Awakening
Max HP 34,64141,569
Max ATK 2,3452,814
Max MATK 6,7168,059
Max DEF 3,3103,972
Max MDEF 3,7744,528
Max SPD 2,3572,828
Max EVA 2,2772,732
Max ACC 2,7663,319

Resistances

Pre-AwakeningPost-Awakening
Fire Resistance 100/20090/200
Water Resistance 160/200170/200
Earth Resistance 40/20060/200
Light Resistance 140/20090/200
Dark Resistance 60/20090/200
What does this mean?Resists are on a scale from 0 to 200.
100 indicates that the hero does not take increased or decreased damage from an element.
Greater than 100 values indicates that hero takes less damage from an element.
Less than 100 values indicates that the hero takes more damage from an element.

Action Skill

Maelstrom
180% Water MATK damage & Vortex for 3 turns to 3 enemies with lowest HP. *Vortex effect applies only to Aesir, Humans, Elves

Limit Burst

  • Aqua Grotti

    20% Water MATK damage 15 times to all enemies. All allied heroes' MATK/MDEF up 15% for 5 turns.

Awakening Costs

Awakening Skills

  • Life Up (Con.)
    Target: Self
    Skill Effect:
    1. HP 3% up (Constant)
    2. HP 6% up (Constant)
    3. HP 9% up (Constant)
    4. HP 12% up (Constant)
    5. HP 15% up (Constant)
    6. HP 18% up (Constant)
    7. HP 21% up (Constant)
  • Magic Up (Con.)
    Target: Self
    Skill Effect:
    1. MATK 3% up (Constant)
    2. MATK 6% up (Constant)
    3. MATK 9% up (Constant)
    4. MATK 12% up (Constant)
    5. MATK 15% up (Constant)
    6. MATK 18% up (Constant)
    7. MATK 21% up (Constant)
    8. MATK 24% up (Constant)
    9. MATK 27% up (Constant)
    10. MATK 30% up (Constant)
  • Mind Up (Con.)
    Target: Self
    Skill Effect:
    1. MDEF 3% up (Constant)
    2. MDEF 6% up (Constant)
    3. MDEF 9% up (Constant)
    4. MDEF 12% up (Constant)
    5. MDEF 15% up (Constant)
    6. MDEF 18% up (Constant)
    7. MDEF 21% up (Constant)
  • Aqua Domination <3> (Con.)
    Target: Allies: 3 with lowest Fire resistance | Allies: 3 with highest MATK
    Skill Effect:
    1. Fire resistance 8% up to 3 allies with lowest Fire resistance (constant). Water element damage 8% up to 3 allies with highest MATK (constant)
    2. Fire resistance 11% up to 3 allies with lowest Fire resistance (constant). Water element damage 11% up to 3 allies with highest MATK (constant)
    3. Fire resistance 14% up to 3 allies with lowest Fire resistance (constant). Water element damage 14% up to 3 allies with highest MATK (constant)
    4. Fire resistance 17% up to 3 allies with lowest Fire resistance (constant). Water element damage 17% up to 3 allies with highest MATK (constant)
    5. Fire resistance 20% up to 3 allies with lowest Fire resistance (constant). Water element damage 20% up to 3 allies with highest MATK (constant)

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