Summer Herja

Basic Info

Initial Rarity 3☆
Type Magic
Race Aesir
Gender Female
Category Limited
Hidden Traits Airborne
Damage Type MATK
Skill Element Water
Field Resistance Gravity Field
Targeting Schema Farthest, Farthest 2, Farthest 3, All Allies
Targeted Races Aesir, Elf
Applied Status Effects Exhaust, Corrupt, Status Aliment resistance

Stats

BaseMax
HP 1,25534,087
ATK 792,729
MATK 3087,996
DEF 1333,085
MDEF 2325,365
SPD 1803,238
EVA 1022,390
ACC 1493,287

Resistances

Fire 130/200
Water 120/200
Earth 30/200
Light 110/200
Dark 110/200
What does this mean?Resists are on a scale from 0 to 200.
100 indicates that the hero does not take increased or decreased damage from an element.
Greater than 100 values indicates that hero takes less damage from an element.
Less than 100 values indicates that the hero takes more damage from an element.

Action Skill

サマースタンプショット
140% Water MATK damage & Exhaust, Corrupt, All stats other than HP 30% down for 3 turns to 1 farthest enemy, 2 farthest enemies, 3 farthest enemies. Status Ailment resistance 50% up for 3 turns to all heroes. *Exhaust, Corrupt applies only to Aesirs, Elves

Limit Burst

  • Ice Gorge

    40% of average of ATK and MATK as Water damage to all enemies 5 times. All allied heroes' DEF and MDEF up 10% for 5 turns.

Passives

Defense Down <All> (Op.)

Target: 

All Enemies

Skill Effect: 

DEF, MDEF 3% down for 15 turns (Opener)
DEF, MDEF 6% down for 15 turns (Opener)
DEF, MDEF 9% down for 15 turns (Opener)
DEF, MDEF 12% down for 15 turns (Opener)
DEF, MDEF 15% down for 15 turns (Opener)
Avoid Step <3> (Op./Con.)

Target: 

Allies: Farthest back 3

Skill Effect: 

Feint for 5 turns (Opener) HP 3% up (Constant)
Feint for 5 turns (Opener) HP 6% up (Constant)
Feint for 5 turns (Opener) HP 9% up (Constant)
Feint for 5 turns (Opener) HP 12% up (Constant)
Feint for 5 turns (Opener) HP 15% up (Constant)

Artwork

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