Zeref

Basic Info

Initial Rarity 3☆
Type Ranged
Race Human
Gender Male
Category Collab
Hidden Traits Grounded
Damage Type MATK
Skill Element Dark
Field Resistance Mist Field
Targeting Schema All Enemies, Lowest Resistance 2, Random 1
Targeted Races Aesir, Beast
Applied Status Effects Gauge Loss, Shade

Stats

BaseMax
HP 1,31035,954
ATK 932,040
MATK 1894,591
DEF 1243,127
MDEF 1643,863
SPD 1713,961
EVA 1363,126
ACC 1584,094

Resistances

Fire 80/200
Water 90/200
Earth 120/200
Light 50/200
Dark 160/200
What does this mean?Resists are on a scale from 0 to 200.
100 indicates that the hero does not take increased or decreased damage from an element.
Greater than 100 values indicates that hero takes less damage from an element.
Less than 100 values indicates that the hero takes more damage from an element.

Action Skill

Repent
Skill gauge 10% down to all enemies. 150% Dark MATK damage to 2 enemies with lowest Dark resistance. Shade for 3 turns to random enemy. *Shade applies to Aesir, Beasts

Limit Burst

  • Black Hole

    40% of average of ATK and MATK as Dark damage to all enemies 5 times. All allied heroes' ATK and MATK up 10% for 5 turns.

Passives

Blood Spiller <3> (Con.)

Target: 

Allies: 3 with highest MATK

Skill Effect: 

MATK 8% up & 8% damage up against Beasts (Constant)
MATK 11% up & 11% damage up against Beasts (Constant)
MATK 14% up & 14% damage up against Beasts (Constant)
MATK 17% up & 17% damage up against Beasts (Constant)
MATK 20% up & 20% damage up against Beasts (Constant)
Anti-Corrupt <Self> (Con.)

Target: 

Self

Skill Effect: 

Corrupt resistance 20% up (Constant)
Corrupt resistance 40% up (Constant)
Corrupt resistance 60% up (Constant)
Corrupt resistance 80% up (Constant)
Corrupt resistance 100% up (Constant)

Artwork

Art is not available yet :(
Art is not available yet :(

Comments

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