Heroes with pending changes to their abilities

Hero Action Skill Pending Changes

Ban
Buff Swipe, Master for 2 turns to self. 25% Fire ATK damage 6 times to enemy with highest HP & enemy with highest ATK. Skill Change: Buff Swipe, Master for 3 turns to self. 25% Fire ATK damage 6 times to 2 enemies with highest ATK, MATK, HP.
Additional Passive: All-up (Con.) - All stats 30% up to self (constant)

Diane
160% Earth ATK damage & DEF, MDEF 30% down for 3 turns & Paralyze for 3 turns to 3 nearest enemies. *Ignores Shields *Paralyze effect applies only to grounded enemies Skill change: 160% Earth ATK damage & DEF, MDEF 30% down for 3 turns & Paralyze, Earth Wound for 3 turns to 3 nearest enemies. 180% Earth ATK damage to nearest enemy.
*Ignores Shields
*Paralyze, Earth Wound applies only to grounded enemies

Demonic Urd
160% Dark MATK damage & Brand for 3 turns to all enemies. Dark element damage 30% up for 3 turns to all your heroes. *Brand effect applies only to Aesir, Elves *Ignores Barriers Skill Change: 160% Dark MATK damage & Brand, Shadowbound for 3 turns to all enemies. Dark element damage & MATK 30% up for 3 turns to all allies. Berserk, Frenzy for 3 turns to 3 allies with highest MATK *Brand, Shadowbound applies only to Aesir, Elves *Ignores Barriers
Additional Passive: Mind Immunity <3> (Op./Con.) - Status Ailment resistance 50% up for 5 turns (opener) & MDEF 20% up to 3 heroes with highest MATK (constant)

Gowther
140% Water MATK damage & Confuse for 3 turns & MDEF 20% down for 3 turns to 3 nearest enemies & 3 farthest enemies. *Confuse effect applies only to Aesir, Jotun, Beasts *30% damage bonus against Aesir Skill Change: 140% Water MATK damage & Confuse for 3 turns & MDEF 30% down for 3 turns to 3 nearest enemies & 3 farthest enemies. *Confuse effect applies only to Aesir, Jotun, Beasts *50% damage bonus against Aesir

Additional Passive: Anti-Confuse (Op.) - Confuse resistance 100% up for 15 turns to self (opener)

Angelic Hel
Frenzy for 2 turns to all your heroes. 140% Light MATK damage & MDEF 30% down for 3 turns to 3 nearest enemies. 140% Light MATK damage & Reckoning for 3 turns to 3 farthest enemies. *Reckoning effect applies only to Aesir, Elves, Jotun Skill Change: Stoneskin for 3 turns to self & Frenzy, Quick for 3 turns to all allies. 140% Light MATK damage & MDEF 30% down for 3 turns & Holychain for 3 turns to 3 nearest enemies. 140% Light MATK damage & Reckoning for 3 turns to 3 farthest enemies. *Holychain, Reckoning applies only to Aesir, Elves, Jotun
Additional Passive: Magic Up <3> (Con.) - MATK 20% up to 3 heroes with highest MATK (constant)

King
150% Earth ATK damage & ATK, MATK 30% down for 3 turns to all enemies. 30% Earth ATK damage 6 times & Slow for 3 turns to farthest enemy. Barrier to self for 30% of max HP OR 2 turns. *Slow effect applies only to grounded enemies Skill Change: 150% Earth ATK damage & ATK, MATK 30% down for 3 turns to all enemies. 30% Earth ATK damage 6 times & Slow for 3 turns to 2 farthest enemy. Barrier to lowest HP hero and self for 30% of max HP OR 2 turns.* Slow effect applies only to grounded enemies
Additional Passive: Aqua Protection <Therian> (Con.) - Water resistance 20% up to all Therians (constant)