Heroes with pending changes to their abilities

Hero Action Skill Pending Changes

War God Tyr
270% Fire ATK damage to nearest enemy. Added Soul Burst: 300% Fire ATK damage 5 times to Raid Boss. Fire element damage 20% up for 5 turns to own Party.

Valkyrie Randgrid
ATK 30% up for 3 turns to all your heroes. 60% Shield for 3 turns to self. 70% Fire ATK damage 3 times to enemy with highest HP & enemy with lowest HP. Additional Passive: Ground Master - 20% damage up against ground enemies to your ground heroes (constant)

Insane Estella
200% Earth ATK damage & Brand for 3 turns to 2 nearest enemies. *Ignores Barriers *50% damage bonus against Humans *Brand effect applies only to Humans Skill change: 220% Earth ATK damage & Slow, Corrupt, Brand for 3 turns to 2 nearest enemies. *Ignores Barriers *50% damage bonus against Humans *Status ailments affect only Humans, Elves
Additional Passives: Anti-Paralysis <3> (Op.) - Paralyze resistance 100% up for 15 turns to 3 front heroes (opener)
Strong Protection <2> (Op/Con) - Stoneskin for 5 turns (opener) & HP 20% up to 2 front heroes (constant)

Ban
Buff Swipe, Master for 2 turns to self. 25% Fire ATK damage 6 times to enemy with highest HP & enemy with highest ATK. Skill Change: Buff Swipe, Master for 3 turns to self. 25% Fire ATK damage 6 times to 2 enemies with highest ATK, MATK, HP.
Additional Passive: All-up (Con.) - All stats 30% up to self (constant)

Wanderer Porte
140% Earth ATK damage to 2 enemies each with lowest DEF, MDEF, HP respectively. Quick for 3 turns to your front row heroes. Skill change: Frenzy for 3 turns to self. 140% Earth ATK damage to 2 enemies each with lowest DEF, MDEF, HP respectively. Quick for 3 turns & skill gauge 20% up to your front row heroes.
Additional Passive: Airborne Killer <3> (Con.) - 20% damage up against Airborne enemies to your 3 heroes with highest ATK (constant)

Kindred Spirit Camilly
160% Earth ATK damage & Silence for 3 turns to 3 enemies with the highest MATK. 60% Earth ATK Counterattack for 3 turns to self. ATK 5% Up on Counterattack for 3 turns to 3 front allies. *Silence effect applies only to Humans, Therians, Jotun Skill change: 60% Shield for 3 turns to 3 allies with the lowest HP. 160% Earth ATK damage & Silence for 3 turns to 3 enemies with the highest MATK. 60% Earth ATK Counterattack for 3 turns to self. ATK 5% up on Counterattack for 3 turns to 3 front allies. *Silence affects only Humans, Therians, Jotun
Additional Passive: Mind Immunity (Op./Con.) - Status resistance 50% up for 5 turns (opener) & MDEF 20% up to self (constant)

Lancer Sonia
65% Earth ATK damage 4 times to nearest enemy. *50% damage bonus against airborne enemies Skill change: 65% Earth ATK damage 4 times & DEF/MDEF 20% down for 3 turns to nearest enemy. *50% damage bonus against airborne enemies
Additional Passive: Airborne Killer <2> (Con.) - 20% damage up against Airborne enemies to your 2 heroes with highest ATK (constant)

Frog Fighter Froggy
30% Earth ATK damage 8 times to enemy with lowest Earth resistance. Feint for 3 turns to self. Added Soul Burst: ATK 15% up for 30s to all parties in Raid. Earth element damage 20% up for 5 turns to own Party.

Diane
160% Earth ATK damage & DEF, MDEF 30% down for 3 turns & Paralyze for 3 turns to 3 nearest enemies. *Ignores Shields *Paralyze effect applies only to grounded enemies Skill change: 160% Earth ATK damage & DEF, MDEF 30% down for 3 turns & Paralyze, Earth Wound for 3 turns to 3 nearest enemies. 180% Earth ATK damage to nearest enemy.
*Ignores Shields
*Paralyze, Earth Wound applies only to grounded enemies

Demonic Urd
160% Dark MATK damage & Brand for 3 turns to all enemies. Dark element damage 30% up for 3 turns to all your heroes. *Brand effect applies only to Aesir, Elves *Ignores Barriers Skill Change: 160% Dark MATK damage & Brand, Shadowbound for 3 turns to all enemies. Dark element damage & MATK 30% up for 3 turns to all allies. Berserk, Frenzy for 3 turns to 3 allies with highest MATK *Brand, Shadowbound applies only to Aesir, Elves *Ignores Barriers
Additional Passive: Mind Immunity <3> (Op./Con.) - Status Ailment resistance 50% up for 5 turns (opener) & MDEF 20% up to 3 heroes with highest MATK (constant)

Shrine Girl Sakura
120% Earth MATK damage & Sleep for 3 turns to nearest enemy row. *Sleep effect applies only to Therians, Jotun, and Beasts Skill change: 140% Earth MATK damage & Sleep for 3 turns to nearest enemy row. Restore 30% of max HP to 2 allies with the lowest HP. *Sleep affects only Therians, Jotun, Beasts
Additional Passive: Life Up <2> (Con.) - HP 20% up to 2 heroes with lowest HP (constant)

Gowther
140% Water MATK damage & Confuse for 3 turns & MDEF 20% down for 3 turns to 3 nearest enemies & 3 farthest enemies. *Confuse effect applies only to Aesir, Jotun, Beasts *30% damage bonus against Aesir Skill Change: 140% Water MATK damage & Confuse for 3 turns & MDEF 30% down for 3 turns to 3 nearest enemies & 3 farthest enemies. *Confuse effect applies only to Aesir, Jotun, Beasts *50% damage bonus against Aesir

Additional Passive: Anti-Confuse (Op.) - Confuse resistance 100% up for 15 turns to self (opener)

Hunting God Hodr
240% Earth ATK damage & ACC 20% down for 3 turns to nearest enemy. Skill change: 240% Earth ATK damage & ACC 20% down for 3 turns to nearest enemy. 100% Earth ATK Counterattack for 3 turns to self.
Additional Passive: Blood Rage <2> (Con.) - ATK 20% up & 20% damage up against Beasts to your 2 heroes with highest ATK (constant)

Valkyrie Radgrid
20% Water ATK damage 7 times & 30% ATK down for 3 turns to 3 nearest enemies. 20% Water ATK damage 7 times & 30% MATK down for 3 turns to 3 farthest enemies. Additional Passive: Sky Master - 20% damage up against airborne enemies to your airborne heroes (constant)

Lunar God Tsukuyomi
160% Dark MATK damage & Dark Wound for 3 turns to 1 enemy each with highest ATK, DEF, ACC. *Dark Wound effect applies only to grounded enemies Skill change: 160% Dark MATK damage & Dark Wound for 3 turns & MDEF 20% down for 3 turns to 1 enemy each with highest ATK, DEF, ACC. *Dark Wound effect applies only to grounded enemies
Additional Passive: Chaos Up <3> (Con.) - Dark element damage 20% up to 3 heroes with highest MATK (constant)

Valkyrie Svipul
160% Fire ATK damage & Charm for 3 turns to farthest enemy row. Quick, Sureshot for 3 turns to your 3 heroes with highest ATK. *Damage scales up with ACC *Charm effect applies only to Elves, Therians, Beasts Skill change: 200% Fire ATK damage & Charm for 3 turns to farthest enemy row. ATK 50% up for 3 turns & Quick for 3 turns & Sureshot for 3 turns to your 3 heroes with highest ATK. *Damage scales up with own ACC *Charm effect applies only to Elves, Therians, Beasts *Ignores Barriers
Additional Passive: Grigoros Dement <3> (Op/Con) - Quick for 5 turns (opener) & 20% damage up against Elves to 3 heroes with highest ATK (constant)

Angelic Hel
Frenzy for 2 turns to all your heroes. 140% Light MATK damage & MDEF 30% down for 3 turns to 3 nearest enemies. 140% Light MATK damage & Reckoning for 3 turns to 3 farthest enemies. *Reckoning effect applies only to Aesir, Elves, Jotun Skill Change: Stoneskin for 3 turns to self & Frenzy, Quick for 3 turns to all allies. 140% Light MATK damage & MDEF 30% down for 3 turns & Holychain for 3 turns to 3 nearest enemies. 140% Light MATK damage & Reckoning for 3 turns to 3 farthest enemies. *Holychain, Reckoning applies only to Aesir, Elves, Jotun
Additional Passive: Magic Up <3> (Con.) - MATK 20% up to 3 heroes with highest MATK (constant)

Adventurer Granfelt
40% Earth MATK damage 5 times & DEF 30% down for 3 turns to enemy with highest DEF. 40% Earth MATK damage 5 times & MDEF 30% down for 3 turns to enemy with highest MDEF. Skill change: Buff Swipe, Quick for 3 turns to 3 allies with the highest MATK. 40% Earth MATK damage 5 times & DEF 30% down for 3 turns to enemy with highest DEF. 40% Earth MATK damage 5 times & MDEF 30% down for 3 turns to enemy with highest MDEF. *30% damage bonus againse airborne enemies
Additional Passive: Anti-Freeze (Con.) - Freeze resistance 100% up & DEF 20% up to self (constant)

King
150% Earth ATK damage & ATK, MATK 30% down for 3 turns to all enemies. 30% Earth ATK damage 6 times & Slow for 3 turns to farthest enemy. Barrier to self for 30% of max HP OR 2 turns. *Slow effect applies only to grounded enemies Skill Change: 150% Earth ATK damage & ATK, MATK 30% down for 3 turns to all enemies. 30% Earth ATK damage 6 times & Slow for 3 turns to 2 farthest enemy. Barrier to lowest HP hero and self for 30% of max HP OR 2 turns.* Slow effect applies only to grounded enemies
Additional Passive: Aqua Protection <Therian> (Con.) - Water resistance 20% up to all Therians (constant)